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ASL Journal 13 publisher_Morning It has ideas and tips

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Description

It has ideas and tips throughout each article that can help you create better games and engage better as an RPG Group and ultimately have more fun - which is what it is all about

Ancient Underworld

Activating a gangster provides resources needed to complete heists

Germantown uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era

ASL Journal 13 publisher_Morning It has ideas and tipsASL Journal 13 is a 52 page magazine for Advanced Squad Leader and features articles, the latest errata and scenario updates in the Debriefing, 33 new scenarios printed on cardstock (including four pocket scenarios, with the map board included on the card), ASL board 77, and overlay X20 (to replace the version that came in the ASL Overlay Bundle). ASL Journal 13 articles include: Hatten In Flames: CG I Impressions wherein Gary Bartlett & Mike McGrath

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